💡Feature Idea: Flippable Cards/Notes

Kaizen Mural Alum
edited August 2021 in Feature Ideas

Presentation/facilitation: allows for exposing additional information when ready. Facilitator can ask questions or go deeper on a concept by flipping the card to review more details.

Students: Who doesn't love flashcards for memorizing new concepts or definitions. This will allow the user to categorically organize cards with either the label or description exposed and when ready, can flip the card to verify their answer.

21 votes

Open for voting · Last Updated

Would you like to see this? 👀 Up vote the idea, and share your use cases below to help us understand how you would use this idea. 💡


  • manuel
    manuel ✭✭✭✭
    edited August 2021

    There has been a similar discussion here: https://community.mural.co/discussion/comment/466#Comment_466.

    I definitely would love that feature because if I could anything on both sides, it would be very helpful for some methods to "implement" them using MURAL :-)

    When it comes to revealing contents step by step, I work around this missing feature with additional areas below/next to the original content and (un)hiding them via the Outline. Furthermore I sometimes use shapes to cover things and then I remove them, e.g. in a "guessing game" I've created in MURAL. But "cards" would make this much easier at times.

  • uwebetzin
    edited February 2022

    I came up with exactly the same idea. Please check out the details at 2-sided stickies: summary and explanation — MURAL

  • I would love to be able to flip or card/sticky or have one with two sides for a training exercise I am struggling to do with mural. Sorry I don't see a way to up vote. Too many items on the upvote page.

  • Is there an update on this feature request? In my case, I'd like to create tiles that can be flipped. I wasn't going to put additional details on the back. I was going to duplicate the content from the front of the tile and add some graphics so I know which tiles we've discussed.

  • 2 applications come immediately to mind:

    1. In a Scrum team, when assigning story points to a story, all members of a team drag a chosen card with their estimate (eg "1", "2", "3", "5", "8", "13", "20", etc) FACE DOWN into an area. At a signal all cards are flipped, revealing their estimates. This leads to a conversation about different understanding of the work required to complete the story. (Sometimes called Planning Poker.)
    2. In a Check-In, we can have multiple notes with a different check-in question on each, but they are face down. Each participant in turn picks one at random and offers an answer to the check-in question. This adds some fun to the start of a meeting.